Game guide · SXSS56
The essentials of playing Pure Sequence Practice
Keep the active rule in mind. Identify same-suit consecutive cards without substituting jokers. Use another round to revisit a decision. For a calm first round, focus on one decision. Start a 10-question session. Read the visible rule label and wild rank, if shown. Take the next action only when the current step is clear.
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.
One thing to notice as you play
Work at your own pace. A wild-rank card can be natural in a pure sequence; a printed joker cannot. Use another round to revisit a decision.
The objective of a round
Identify same-suit consecutive cards without substituting jokers. The same rule applies on a phone and on a computer. Treat this as a chance to practise one rule.
The steps to play
- Start a 10-question session. Read the visible rule label and wild rank, if shown.
- A wild-rank card can be natural in a pure sequence; a printed joker cannot.
- Study the complete hand before answering. Choose Valid or Not valid.
- Read the explanation after submitting. Each question accepts one submitted answer.
- Continue to the tenth question for a session score; start another session for a new selection.
Keyboard and screen controls
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Take the next action only when the current step is clear. Use the rule sheet as a reference.
One way to understand the rules
Example hand: Q♠ J♠ K♠. Wild rank 12. The printed ranks are consecutive in one suit, with no joker substitution. The same rule applies on a phone and on a computer.
One detail worth checking
For a calm first round, focus on one decision. Do not call a group pure merely because its ranks look close. Check the relevant controls before continuing.
Game-specific help
What is the aim?
Identify same-suit consecutive cards without substituting jokers. Work at your own pace. Check the relevant controls before continuing.
How do I use the controls?
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. A clear plan starts with the current position. Return to the explanation when a decision is unclear.
Which format is available?
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.
What should I check before a move?
Do not call a group pure merely because its ranks look close. Take a moment to read the table. Return to the explanation when a decision is unclear.
Can you give an example?
With 4 wild, 3♥ 4♥ 5♥ is still pure because 4♥ is used naturally. Begin with the objective. Take the next action only when the current step is clear.
How many questions are available?
This exercise contains 500 stored questions. A session selects ten without repeating within that session. Work at your own pace. The same rule applies on a phone and on a computer.
Can I change a submitted answer?
No. Read the explanation, then continue. Start another session to practise again. Begin with the objective. Use another round to revisit a decision.
Are the answers checked against the rules?
A wild-rank card can be natural in a pure sequence; a printed joker cannot. Work at your own pace. Use another round to revisit a decision.
Will I always see new cards?
No. The bank is finite, so another session may include a previously played question. Begin with the objective. Use another round to revisit a decision.
What does the score measure?
The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.