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SXSS56

Solo · FREE PLAY

Sokoban

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Logic & numbers
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Game guide · SXSS56

Sokoban: learn through an example

Bring your attention to one round of Sokoban. Push every crate onto a target. Use the example below to understand a decision. Identify the playing area and the controls you need. Look at what changes after your first action.

Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.

Something to practise

After a move, check what changed. Decide which rule explains the new state before acting again. Keep the objective visible.

What you need to achieve

Push every crate onto a target. The feedback beside the game helps you follow the round. Check the rules when you are unsure.

From the start of a round

  1. Move through empty floor.
  2. Push one crate into empty space.
  3. Never pull or push two at once.
  4. Undo a deadlock and continue.

How to interact with the game

Arrow keys or direction buttons. On a smaller screen, keep the active part of the board within view. Return to the rules if the result is unexpected.

See how the rules apply

A crate in a non-target corner cannot be recovered by pulling. Compare this with the rule that governs the move. Check the stated objective.

Avoid this misunderstanding

Consider the player’s access behind crates. Check the rule before repeating the action. Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round.

Questions that come up during play

Before I begin, what is the goal of Sokoban?

Push every crate onto a target.

When I return, how do I control Sokoban?

Here is the relevant explanation: Arrow keys or direction buttons.

On this playing page, what example helps explain Sokoban?

Keep this in mind: A crate in a non-target corner cannot be recovered by pulling.

While reading the Guide, what should I watch out for in Sokoban?

Here is the relevant explanation: Consider the player’s access behind crates.

For this browser game, what format does Sokoban offer?

For clarity: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.

As a new player, which play mode does Sokoban use?

For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

For this browser game, where should I start with Sokoban?

For clarity: Move through empty floor.

For this browser game, do I need an account or a payment for Sokoban?

For clarity: No player account or payment is needed. Game scores are recreational results, not cash prizes.

When I return, how can I find Sokoban again?

For clarity: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

Before I begin, how do I report an issue with Sokoban?

Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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